
Lookout Games • 2014
A two-player spatial puzzle game created by Uwe Rosenberg. Players compete to build the most aesthetic and high-scoring 9x9 quilt board by drafting polyomino fabric patches using buttons as currency and time as a track resource. Buying patches costs buttons and advances your time marker. Managing time efficiency, button income, and grid spatial layout is the key to victory. Patchwork uses a unique time-track turn structure: whichever player is furthest behind on the time track takes the next turn. This allows players to take multiple quick actions in a row if they pick low-time patches. Plays in 15 to 30 minutes for 2 players. Easy to teach, relaxing to look at, yet filled with sharp spatial decisions, Patchwork is a masterclass in light 2-player game design.
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